
The easiest way to handle this weakness is that you draw this card at the round when the agenda will be advenced like Arcane Initiate. Lucky Cigarette Case (3 level) is the good way to find this weakness. Also, some cards help you to find this card; sadly, he cannot take Rook for that.
Otherwise, you commonly want to defeat this enemy because of 1 doom. Here are some good cards to handle this. Note that he may want to deal 1 damage because most weapon has 2 damage (Long Colt, Switchblade, Mauser C96, .45 Thompson, Knuckleduster...).
- Marksmanship: This saves 3 actions; 1 engage, 1 move, and 1 fight. He could use his extra action to fight with Marksmanship.
- Righteous Hunt: This saves 2 move actions, and gives 2. He could also use his extra action to play this card, because this card has engage.
- "Get over here!": This save 2 actions; 1 move, and 1 fight, and potentially 1 action. This make the enemy move, so he may save 1 additional action if he need to his original location. One sad thing is he cannot take 2 level version.
- 1 more damage: Vicious Blow, Delilah O'Rourke, Garrote Wire...
- extra movement: Nimble (even if his is low, and hard to find test), Shortcut, Elusive...