Why does this card cost 3 XP when all it does is give you 1 extra fight? Am I missing something?
The level 0 meatcleaver is a perfectly alright 0 weapon for those that want it at 0 XP but spending 3 on this thing seems like a waste of XP
Why does this card cost 3 XP when all it does is give you 1 extra fight? Am I missing something?
The level 0 meatcleaver is a perfectly alright 0 weapon for those that want it at 0 XP but spending 3 on this thing seems like a waste of XP
The card says, "You GET GET +1 skill value for this evasion." However, in the arkhamdb text to the left, it says, "You GET +1 skill value for this evasion." Is the arkhamdb text the official errata? I prefer to get get twice if the designers are crazy enough to let us do it. Why get when you can get get?
If I draw this card as effect of a Symbol (e.g.: George Barnaby's Elder Sign) during step 4 of a Skill Check, do I interrupt the skill check and take the action from Crossroads? Among other things I would not put the drawn chaos token back into the bag?
I got this for Bob Jenkins and it was crushing! Rogues are not good at healing damage and lvl 0 survivor can't do much better than Bandages, which doesn't even heal by itself (you need to find a way to take some damage first) but still better than Painkillers.
I think spending 2 actions to get rid of a weakness is way better than dedicating precious slots in your deck to counter it, specially if that card is not even good.
How does this card interact with Elusive -monster keyword?
OR