
Gotta love this card. It's use depends on the exact character you are playing, but the overall utility is the same:
Play a weapon with ammo and use it for one round cheaply.
- You can play Leo Anderson or Zoey Samaras and play a Lightning Gun for 1 resource, waste all the ammo, and still be ready to play it later again with full ammo.
- You can play "Skids" O'Toole, Jenny Barnes or Finn Edwards and play Lupara or Chicago Typewriter.
- You can play the vast majority of characters and a smattering of others and sneak out the Ornate Bow for an extra shot.
Obviously the card isn't bad when used to cheat out a less powerful weapon (.45 Automatic for example) cheaply and when you really need it.
The main downside to Sleight of Hand is that, if you have no worthy weapon in hand, or draw it too late and your weapons are already in play, then this card is totally useless. You really need to have a reasonable selection of weapons to choose from or ways to tutor them like Backpack or Prepared for the Worst.
The best case scenario for this card is super rewarding, but the worst case scenario (playing it for just the lone icon) really evens things out.