
This set of cards are in the running for "Most Annoying Treacheries in the Game." Sure there are cards that will kill you faster (e.g. Rotting Remains), wreck your entire scenario if you have low , (e.g. Frozen in Fear), kill off your allies (e.g. Centuries of Secrets), but these damn Laws always cause me to exclaim "Not this bullshit again!" which my play partner immediately understands, then we both realize that I have violated the Hidden rules, and it's all bad.
More seriously, there are three possible scenarios for each:
- You have a card that matches the requirements in hand, and you don't mind losing it, lose a card and an action
- You have a card that matches the requirements in hand, and you do mind losing it, lose a valuable card and an action
- You don't have a card that matches the requirements in hand, so you have to dig for one, lose a card and at least 2 actions
Meanwhile, you are constantly checking the unreasonable rules to remind yourself what you can't do, which just adds insult to injury. So, not the objectively worst thing the Encounter Deck can throw at you but a very unwelcome guest nevertheless.