Blood Pact

This is an amazing card in Dexter. In fact, you probably never even level it up in him. It boosts Dexter's favourite two stats - as a mystic, and for rogue guns as a backup, or when his weakness is messing with his will score. Combining it with Showmanship you can have a turn of +4 on each test of something you played that turn, and so long as you have an asset in your hand to play the next turn and the doom threshold is high enough, you can cycle it out before it would cause you to lose turns.

In a way, it's even better than items that run out of charges because it combos with pretty much any that you would play in Dexter. You can play it out early, and wait until either a turn you need it, or until the witching hour.

Naturally, its usefulness depends on the threshold of the level, but another benefit to Dexter is that it can simply be replaced for levels it isn't useful in with Adaptable (which is another reason never to upgrade it, too).

Outside of Dexter, I'm less sure. Sadly, it's harder to discard as any other mystic, though cards like Sacrifice certainly help. However, unlike most of the permanent stat-boosters, multiple copies are useful, which applies to both its level 0 version and level 3 version. Whereas your second Higher Education becomes a useless single copy in your deck once you get the permanent (and with the high experience cost, you're less likely to be able to upgrade it into something cheap), Blood Pact 0 does not. You can keep a single copy in deck until you have the experience to buy the second permanent and not lose out on anything, even that minor.

Marie Lambeau is the obvious one to play with doom, and while she gets little from the , her 4 makes boosts occasionally necessary. Jim Culver, Diana Stanley and Akachi Onyele can also make use of the boost, with Jim also suffering from having 4 in his key stat as a mystic. Diana also can have low early, and can make more reliable use of doom effects simply because she can cancel any nasty surprises in the mythos phase that might cause the agenda to advance.

The other benefit for a level 0 version of a level 3 card is that now a lot more people can take it. Of the Dunwich characters, a doomy Zoey Samaras or "Ashcan" Pete might be possible, but I doubt they'd be particularly effective. Rex Murphy is similar, but would much rather be using Alyssa Graham anyway. Daisy Walker doesn't get much from this, but would definitely consider the other doom card added in this set.

Sefina Rousseau might like the boost, but generally prefers events to assets that need to be discarded or otherwise dealt with. Perhaps mimicking Sacrifice or Moonlight Ritual with her paintings would be workable. Patrice Hathaway will always eventually run into either of those events, but they might show up at an inconvenient time and just get discarded. Whether that plays into Patrice well or badly, I couldn't really say.

Finally, Sister Mary benefits a great deal from the stat boosts, and can take all the relevant Mystic doom-synergy or asset-discard cards. Blood Pact can make up for being unable to take high level spells, or can boost her lower level weapons before she can take the higher ones and phase it out for an Extra Ammunition or something else that supports the big guns.

Overall, a card that might have just been printed for Dexter, but is still easily worth a look in several other people.

SSW · 216
You probably *don't* want to upgrade it in Dexter, since you can discard it when it's covered in doom with his :free: ability and clear the doom easily. You can't do that with the Permanent version. — Yenreb · 15
Zoey Samaras

Head chef Samaras can put her willpower to use in surprising fashion. The key is "You owe me one!". Suddenly, your mystic's second copy of rite of seeking or mists of r’yleh have use. Holy rosary, blessing cards... it gives Zoey something to do between slaughtering foes. Plus, it works from anywhere on the board and lets the target draw a card. A borrowed flashlight or ring of keys could mean getting a few clues easily instead of having to backtrack.

MrGoldbee · 1483
Priest of Two Faiths

Leo Anderson finally gets another good cheap ally. Father Mateo or any bless token build gets another great tool. Also gives rogue a chance to even out the chaos bag with their other cards that dump cursed tokens.

My only down side is this feels like a survivor card more than a rogue.

This card is very versitile. For 1 you can add three bless tokens to the bag and discard it at the end of the turn. Later in the game it offers good cheap soak if your charging into danger. Or if your running a cursed token build you get one cursed token added each round.

The favor of this card is also phenomenal! A priest who fronts for a good diety, but has a darker side.

Top notch card, will likely see a bit of play.

Calprinicus · 6269
Agreed. It's good to see Leo get some love. — KillerShrike · 1
Pretty sure this card will age like fine wine the second lucky penny decks start looking on how to flood the bag with any type of token. — Zerogrim · 295
Going to run a father Mateo deck with this Favor of the Moon, Tempt fate, Olive McBride and Paradoxical Covenant. Load the bag up with blessed, seal 3 bad tokens from tempt fate and auto succeed any test with a blessed token. — Abbojm01 · 5
Fun for Dexter too! — MrGoldbee · 1483
@Goldbee right there with you, I just added this guy to my Dexter deck and he looks quite promising — Pinchers · 132
Especially in Leo, Calling in favors has incredible synergy with this. Just pray not to get this on an expensive ally. — LeFricC'estChic · 86
This fella's stock went up with Hit And Run. Are bless-based Rogue decks becoming a thing? — HanoverFist · 744
Streetwise

Hasn’t been a lot of chatter about level 0 yet, but I can attest that it is very solid in Preston. If he can get it down, his extra 4 resources a turn can put him at a 5 in agility or intelligence for a test. And he’s usually building to have a lot of resources anyway. That’s a lot of flexibility for level 0 Preston. After tabooing level 3 so heavily, I’m surprised they released level 0 as such a strong card. Granted, for other rogues it can be expensive, but this is the class built for making resources. This card fits well in any resource-heavy builds.

This as a one of in parallel Skids is really nice since he gets so rich, and then you upgrade it and have an extra spot in your deck for something else lvl 0 without taking Adaptable. It's a solid stat booster at level 0- costing nothing to start with is a huge point in its favor. — StyxTBeuford · 13043
Stella Clark

One thing the other reviews didn't touch on is how amazing Stella's health and sanity are. With very few exceptions (Calvin and Lola, and Pete except with Duke he does), an investigator's combined value adds up to 14 or 15. Stella is blessed with a generous 16! This might not seem like a huge deal, but health/sanity is king in Arkham Horror. Many scenarios are down to the wire and 1 more damage or horror can make the difference. And not only that, Stella has 8's in both sections, so she has no clear weakness! This, in combination with her access to Peter Sylvestre and Jessica Hyde and all the other survivor soak, makes her incredibly tanky! And remember, this is all just gravy on top of an amazing ability and solid skills. In fact, considering how good Stella seems to be with her current card pool, I don't know if she needed that additional hp. But I won't complain.

Cpt_nice · 79
It's funny, because Pete (with Duke) comes out to 16 as well, but he still can't go to 1 of either without making dog owners sad (and losing a bunch of utility), while Stella can. — SGPrometheus · 829
Extra durability makes sense for a character who wants to fail a lot. That tends to hurt. — MrGoldbee · 1483
She could take the Five of Pentacles and Anna Kaslow to get to 10/10 health and sanity just to flex. — Zinjanthropus · 229