Tactic contains some expensive one-off attack events. Building for just event discount rather than test boosting can be a lot of fun too, and shape the deck away from asset stacking style. (Same for Prophetic with Fortune, Crafty with Trick/Insight. All the non-asset traits.)
I feel like 3 on an Event is much more agonizing to pay than 3 on an Asset as they are one-off, so -2 cost here is a much better deal than it looks considering these events need the right timing to play. It is perfectly fine to "waste" 2 replenishing resources as what you get is the readiness to play strong Events.
When I get to -2 on 2~3 cost Event, it is enough to make them feel like an entirely new card, as a part of experience of using them is often painfully holding them on hand while waiting for resources or even queue up until you can setup other Asset first. You may even have no choice but to commit it away with everything considered, a lot of opportunities lost.
Anyways, here are some early events :
But this card is strategically priced at 3 pips, limiting characters that could take it, while not having and icons, so aiming for and discount is a puzzle. At the same time it is fun to think about which specific character can really play which card at discount while the others can't, really set the theme that a character may have special talent unlike no other.
"Skids" O'Toole with 2x 2x 2x of each core Rogue events at discount would feel like superpower but his access is only up to Lv.2 so the plan is foiled. Instead Parallel Roland Banks can have his niche to be able to swiftly use events. Or go great length to have Zoey Samaras use Elusive and Cunning Distraction as her splashes? Who can Waylay at 1 cost? These series of card has been fun so far to build on and I am glad it is at 3 XP instead of 2.