Card draw simulator
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None. Self-made deck here. |
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Forgotten Age Blind Run #2: The Doom of Eztli | 5 | 4 | 1 | 1.0 |
Magnificate · 1209
Solo Jenny always had first crack at new scenarios and campaigns. However, until now her blind runs had never been recorded. So, for your enjoyment below is the detailed transcript of Jenny coping with the unknown with some on-the-spot comments. Hopefully there weren't any misplays. (Encounter cards will be linked when available.)
Supplies: 2x Provisions, Rope, Map, Binoculars
Opening Hand: Machete, Emergency Cache, Overpower, Elusive, Hard Knocks
#1
- PLAY Machete
- PLAY Hard Knocks
- Jenny's geared for both combat and evasion, which is good since there's no Streetwise to lean on in the first scenario.
- Expedition Camp (Arrows from the Trees & Overgrowth on the top, Snake Bite on the bottom)
- No locations just encounters. At least the having the map on hand lets me sidestep them.
- Upkeep: draw Perception, collect 2 resources.
#2
- Mythos: 1 doom, Eztli Guardian
- As it turns out not being able to leave the camp was fortunate. Our first enemy failed to spawn.
- Expedition Camp (Arrows from the Trees & Circuitous Trail on the top, Overgrowth on the bottom)
- Jenny can't move into that location. I don't want to deal with Overgrowth and I hesitate to shuffle the exploration, at the moment the best solution seems to be tanking Arrows from the Trees and trying again.
- EXPLORE (Arrows from the Trees, 1 damage)
- Expedition Camp (Serpent's Haven & Circuitous Trail on the top, Lost in the Wilds on the bottom)
- Upkeep: draw "I'm outta here!", collect 2 resources.
#3
- Mythos: 2 doom, Ancient Evils
- The clock is ticking and Jenny's making little progress.
- Expedition Camp (Serpent's Haven & Circuitous Trail on top, Low on Supplies on the bottom.)
- Oh, come on! Where are the valid locations? There are 3 unrevealed cards left in the exploration deck.
- Expedition Camp (Rope Bridge & Circuitous Trail on the top, Serpent's Haven on the bottom.)
- EXPLORE to Rope Bridge
- Finally!
- Upkeep: draw Emergency Cache, collect 2 resources.
#4
- Mythos: 4 doom, Lost in the Wilds ()
- Nope, after so much time Jenny has her route well planned.
- INVESTIGATE Rope Bridge (, discover 1 clue)
- EXPLORE to Circuitous Trail (+1 , +1, success),
- INVESTIGATE Circuitous Trail (lose 3 resources, 0, discover 1 clue)
- Upkeep: draw Flashlight, collect 2 resources.
#5
- Mythos: 5 doom, Pit Viper
- SNEK! OK, that calls for some analysis. Can Jenny evade and escape? The locations markings on the Expedition Camp suggest that the last two cards in the exploration deck are the Red Square and and the Green Diamond, and Circuitous Trail is not connected to the Red Square. That means exploring from our current location is fifty-fifty and costs 3 resources. I'd rather count on Jenny's resourcefulness and ...
- Elusive to Expedition Camp
- EXPLORE to Path of Thorns
- PLAY Flashlight
- Flashlight at Path of Thorns (2 charges left, +1, discover 1 clue)
- Good job, Jenny! We now have 3 clues and it is the end of our turn. We're able to advance, but at the same time the agenda is one tick away from flipping. Which do I want to happen first?
- Upkeep: draw Elusive, collect 2 resources
- advance Exploring the Rainforest to Huntress of the Eztli.
#6
- Mythos: 6 doom, Expedition into the Wild advances to Intruders (), Curse of Yig
- The chaos bag is being generous, possibly lulling me into the false sense of security. Now, aside from the combat debuff the curse is an unknown. Is the Serpent trait going to be important? In the previous campaign we've seen some encounter cards we didn't want to have left on the table when the scenario ends. Still, attempting to discard Curse of Yig now would draw the ire of the huntress, so instead ...
- Ichtaca (commit Perception & Elusive, , draw "Watch this!")
- YES!
- advance Huntress of the Eztli to Search for the Ruins ( token added to the chaos bag)
- Perfect English? Intriguing. In any case, there are 3 clues left to be found and 8 rounds remaining. It should be doable. Looking at the locations once again, I know Serpent's Haven is worth XP and is connected to the Green Diamond, which hasn't showed itself yet, but most likely is the River Canyon from the scenario setup. But what's the Brown Squiggly Line? Let's play it safe and go back to camp to make use of our map. Perhaps Jenny could also consult with Leo?
- MOVE to Expedition Camp
- Expedition Camp (Serpent's Haven & Snake Bite on the top, Overgrowth on the bottom)
- Upkeep: draw Leo De Luca, collect 2 resources.
- Called it!
#7
- Mythos: 1 doom, Ancient Evils
- PLAY Emergency Cache
- PLAY Leo De Luca
- MOVE to Path of Thorns
- EXPLORE to Serpent's Haven
- Upkeep: draw Lone Wolf, collect 2 resources.
#8
- Mythos: 3 doom, Curse of Yig
- OK, that's the second one. At this point I'm relying on Hard Knocks-fuelled evasion and crossing my fingers that being cursed by Yig has no lasting effects in the scenario resolution.
- Flashlight at Serpent's Haven (1 charges left, -3, 1 clue discovered)
- Flashlight at Serpent's Haven (no charges left, -1, 1 clue discovered)
- EXPLORE (Snake Bite, +1 , commit Lone Wolf & "Watch this!", bid 2 resources, , gain 4 resources)
- EXPLORE (Lost in the Wilds, -5, 3 horror)
- That's Jenny's first failed test, so let's say that she's merely mildly rattled.
- Upkeep: draw "Watch this!", collect 2 resources, discard Lost in the Wilds.
#9
- Mythos: 4 doom, Boa Constrictor
- EVADE Boa Constrictor (+1 , commit "Watch this!", bid 3 resources, -2, exhaust Boa Constrictor, gain 6 resources)
- EXPLORE to Ruins of Eztli
- Drat, I'm out of batteries. The end is in sight, but if we delay too long the snake may cause problems.
- DRAW Perception
- DRAW Knife
- Enemy: Boa Constrictor readies
- Upkeep: draw Jenny's Twin .45s, collect 2 resources.
#10
- Mythos: 5 doom, Low on Supplies (discard Flashlight)
- DRAW Overpower
- DRAW Unexpected Courage
- INVESTIGATE Ruins of Eztli (commit Perception, 0, discover 1 clue, draw Flashlight)
- Hmmm... Do I commit Unexpected Courage and Flashlight to win this fast, or do I play Flashlight for more reliability, but take the hit from Boa Constrictor and risk drawing Searching for Izzie?
- PLAY Flashlight
- Enemy: Boa Constrictor hunts and attacks (1 damage, 1 horror)
- Upkeep: draw Unexpected Courage, collect 2 resources.
#11
- Mythos: 6 doom, Lost in the Wilds (commit Unexpected Courage, )
- Lost? Hardly. Jenny already found what she was looking for!
- EVADE Boa Constrictor (+1 , commit Jenny's Twin .45s, 0, exhaust Boa Constrictor)
- Flashlight Ruins of Eztli (2 charges left, commit Unexpected Courage, -2, discover 1 clue)
- OK, there's even time for the some clean-up, but not for exploring. I'd wager the other ruins locations are worth more XP, but none of them seem to be connected with Ruins of Eztli. We're done.
- Curse of Yig (+4 , commit Knife, , discard Curse of Yig)
- Curse of Yig (+4 , -3, discard Curse of Yig)
- R1
- What?! There's so much potential trauma in the scenario resolution. I didn't think the blanket would be so important, but made an excellent call on the binoculars. Overall, Jenny's managed to avoid being poisoned or incurring Yig's wrath and also acquired decent XP. I think we're good.
Campaign Log:
The Untamed Wilds: Jenny cleared a path to the Eztli ruins. Alejandro chose to remain at camp. Jenny has earned Ichtaca’s trust. 7 XP (Ichtaca, Ruins of Eztli, Serpent's Haven, Circuitous Trail, 2 bonus XP). 1 Physical Trauma. Yig’s Fury: 0.
What difficulty did you play this run at?