Card draw simulator
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None. Self-made deck here. |
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GreatGopher · 627
This is my (untested) take on what a level 0 Diana deck might look like. Goal is to play defensively early on, cancelling or mitigating the worst that comes at you, and then explode late with spells powered by a massive willpower. I think a build like this could do reasonably well in either solo or multiplayer.
Card considerations:
The toughest question for Diana is how many cancel/ignore effects to run. You want a good concentration to get her online, but you also need to be able to hit her proactive cards (spells/weapons) relatively quickly. I put in 12 (not including her signature) to err on the side of caution. If that's too high, Delay the Inevitable or Eldritch Inspiration would be my first cuts.
It turns out the majority of cancellation events are quite cheap, so that + the resources from Diana's ability means you shouldn't really need to run much extra economy.
Other cards to consider:
- Defiance: Perfectly good choice if you want, but I prefer to wait for level 2. Can replace "Take the Initiative.
- Hypnotic Gaze: In my opinion, a little too pricey for what it does (especially for someone who can already take Dodge.) Cute with Dark Prophecy, though.
- Arcane Research: If you think you can handle the horror, there's plenty of spells worth upgrading.
- More weapons: Can't hurt. (Well, not you, anyway.)
Upgrades
In no particular order:
- Shrivelling/Rite of Seeking/Mists of R'lyeh upgrades are always welcome. Ditto Ward of Protection if you're playing in a group.
- As mentioned above, Defiance (2) is a nice take for her ability. Counterspell fills a similar role.
- Seal of the Elder Sign: Diana's Elder Sign ability is great in the mid-late game. Recurring Dark Insight is basically "skip a mythos phase" in solo.
Comments appreciated. Happy pack release day!
25 comments |
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Jan 31, 2019 |
Feb 01, 2019Prepared for the Worst was actually one of the last cards cut. I was just worried that only 3 targets in a 35-card deck might be too unreliable. As mentioned, I don't think economy is an issue. Besides the few spells/items, almost nothing costs more than 1. If you're still on the fence, the Eldritch Inspirations could be cut for Emergency Cache without too much pain. |
Feb 01, 2019Interesting deck. Like With a bigger deck size, I also think you will have an issue with card draw. You have no acceleration in the deck, so you are at the mercy of your draws. Arcane Initiate can help with the spells, but I just don't think that's enough. I still like the basic skill cards that replace themselves. I would cut both copies of Take the Initiative and one Unexpected Courage for one each of Guts, Overpower, and Perception. Especially so, if playing multiplayer. Nice deck, thanks for sharing! |
Feb 01, 2019
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Feb 01, 2019Great points about Diana Stanley to use weapons in early game and spells in mid to late. Her deckbuilding requirements are very interesting, i guess you could also focus on her guardian aspect and use your arcane slots for utility instead, like Scrying and Seal of the Seventh Sign. For guardian you could use Machete, Blackjack 2, Ace of Swords and Beat Cop. |
Feb 01, 2019Consider Hypnotic Gaze gets more appealing when you're running Eldritch Inspiration in order to trigger Gaze's attack back damage twice. One angle I'm considering is Alyssa Graham instead of Arcane Initiate. Alyssa combos really nicely with Delay the Inevitable and perhaps lets us not use Rite of Seeking. Dark Prophecy is a card I'm not a fan of in this deck even if it's an ignore effect. I just don't know that it'll help you succeed enough and I'd rather play Premonition. I really like where you're heading with this deck though. It's definitely given me a starting point of where I'd work towards for building my first deck of hers. |
Feb 01, 2019
I did consider Alyssa Graham, and she's a fine pick. I ended up going with the Initiates to keep the cost curve down, and to help draw through the larger-than-average deck, but it comes down to personal preference. Dark Prophecy isn't here to necessarily help pass a test, but rather because it's the least-conditional "ignore" event available. Since Diana's ability is "limit once per phase", we're going to be hungry for cancel effects that can trigger outside of mythos and/or without an enemy in play to help her set up faster. |
Feb 01, 2019Do i get this right, if i use Eldritch Inspiration to double an effect, i cannot put it below Diana Stanley cause it did not actually ignore or cancel something? Also take note that you can't draw more cards or gain ressource from Die-ana's ability, once 4 cards are below her. Unless you use her Twilight Blade to clear them. |
Feb 01, 2019
And she can actually have up to 5 cards beneath her - the ability goes off if there are "fewer than five cards" beneath her, so you do still get to place the fifth. Twilight Blade is one way to recycle, but her elder sign is another, which is why I love the idea of XP-ing into Seal of the Elder Sign later on. And of course, her signature weakness will clear some space beneath her - probably more than you want! |
Feb 01, 2019
Another question, can you use her ability with assets such as Grotesque Statue, .45 Automatic and Olive McBride if their "ignore" part is triggered (which woudln't happen often with the 45)? I don't think that's very effective for the 45, but would be a nice way to reload the statue and recover a dying olive, if the token triggered her final damage/horror. |
Feb 01, 2019
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Feb 01, 2019Thanks again. I see there's a lot of text on diana and her blade so it's easy to miss small parts of it. |
Feb 01, 2019
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Feb 01, 2019
My list is very similar, but runs Hypnotic due to olive/dark prophecy synergy and Eldritch inspiration. Over all great shell. Looking forward to further refinement and seeing it evolve over the cycle. |
Feb 03, 2019Eldritch Inspiration and Physical Training should definitely go imo. It's cheap, but really is there a situation that you can use it that isn't just ignoring Shrivelling? I suppose you could build a deck with a number of cards with abilities of the same type. What are the cards: Astral Travel, Ritual Candles, Hypnotic Gaze, Jewel of Aureolus, Alchemical Transmutation, Storm of Spirits, Recharge, Mists of R'lyeh, Dark Prophecy, (can you used it on Forced of Seal of the Seventh Sign?), and Rite of Seeking. So, now that I list them, there might be a cool archetype you could build from that somehow, or at least toy with at this point, the assets in particular, and a seeker build that ignores the end your turn effect in RoS. Regardless, your build should probably work around these cards if Eldritch is in there, otherwise its ability may not always be playable. I have a build with Arcane Studies and it rarely comes into play. I don't see Physical training really working unless she leans hard on . What's important in Diana, aside from carefully and gradually building her via her ability is how much can you get on her without that. Specifically, David Renfield, who adds to Diana's funds as she cancel/ignores; Holy Rosary, which also can take horror if needed. That's 3 if worse comes to worse. Take the Initiative is an excellent choice, and the other icons have worked for me when paired with Joe Diamond. |
Feb 03, 2019Dianas deck is pretty big with 38 cards, so i guess you'll run into similar consistency problems as Lola Hayes, So it'll be hard to locate specific assets like Machete. However Diana does not have access to seeker cards to remedy this with card draw. So if you're leaning more on hear guardian aspect, you should at least include 2 different weapons and Prepared for the Worst. Or you could heavily rely on her ability. For that you should include as much cancel/ignore as possible and use them as early as possible. Use Prepared for the Worst to search for Twilight Blade, so you'll stay below her limit. This playstyle should get you to 4-6 will in a few turns, so you could use Shrivelling or Rite of Seeking like mystics. Many counters are also spells, so Arcane Initiate is really helpful in keeping your engine running and locating asset spells. |
Feb 09, 2020
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Feb 09, 2020Dark Prophecy doesn't allow you to choose the elder sign, so that doesn't work. You'd just put it below her for ignoring the other tokens. |
Feb 09, 2020
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Feb 09, 2020Did you read the card? It lists all symbol tokens EXCEPT the elder sign (like most mystic cards, btw). |
Feb 09, 2020
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Feb 10, 2020
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Feb 10, 2020
This is a tricky situation for sure, so there is a chance I'm missing something. |
Feb 10, 2020
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Feb 10, 2020
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Very interesting but looks a bit expensive to not be running Emergency Cache and/or Uncage the Soul.
Also how good is Twilight Blade? Is it worth running Prepared for the Worst to grab it or a Machete?