Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
walla · 935
Please add a Like, Favorite and Comment if you appreciate this deck!
Ready to complete any campaign in true solo with only 31 Victory Points?
Investigate: 9 | Fight: 8 | Treachery: 9 | Tempo: 10 | Consistency: 9 | Draw: 9 | Resources: 7
I have played this deck in all official campaigns released until 2024, including TFA, TCU, EotE, TSK, TFHV and The Drowned City. The original inspiration came from this deck from jamjams32, after playing many campaigns I'm quite confident that it is even more balanced with the new cards released. You will gain the ultimate tempo and adaptability to investigate, fight and pass treachery and agility tests.
OVERVIEW / TL:DR
- Get two copies of Ice Pick (1) and At a Crossroads (1) before the first scenario thanks to the 3xp given by purchasing In the Thick of It
- Mulligan: keep Leo De Luca and Scrounge for Supplies because they will give you an extra action for the whole scenario. Keep At a Crossroads (1) for the card draw. Keep Ice Pick (1) for the +1 while fighting or investigating
- Play Leo De Luca as early as possible, leveraging Scrounge for Supplies to search among the 10 cards discarded by Short Supply
- Play Ice Pick (1) leveraging Resourceful
- Play Lone Wolf and Take Heart for resources to play assets.
- Play Wolf Mask for dealing with enemies and evading threats.
- Play Lucky Cigarette Case for card draw in synergy with skill cards.
- Play Track Shoes for extra movement and agility.
TEMPO
You will have incredible tempo and action compression with:
- Duke ability to move and investigate in one action
- Leo De Luca played in turn one with great consistency thanks to the mulligan and Scrounge for Supplies interaction with the 10 cards discarded by Short Supply
- Draw cards with At a Crossroads (1) and Lucky Cigarette Case
INVESTIGATE
You will investigate successfully with:
- Investigate at 6 : 4 base value with Duke's ability to move and investigate from turn one, +1 with Ice Pick (1), +1 with Ice Pick (1)
- Investigate at 8 : add +2 with Perception
- Investigate at 10 : add +4 with Desperate Search
FIGHT
You will fight successfully with:
- Fight at 6 , 4 base value with Duke's ability to do 2 damage from turn one, +1 with Ice Pick (1), +1 with Ice Pick (1). Do 3 or 4 damage with Long Shot
- Fight at 8 : add +2 with Wolf Mask
- Fight at 10 : add +2 with Overpower
- Fight at 12 : add +4 with Reckless Assault
TREACHERIES AND AGILITY
You will pass treachery tests successfully with:
- Willpower at 6 : 4 base value, +2 with Unexpected Courage
- Agility at 8 : 3 base value, +2 with Wolf Mask, +1 with Track Shoes, +2 with Unexpected Courage
- Add +4 with Desperate Search, Reckless Assault, Run For Your Life that can be used from turn one thanks to In the Thick of It
- Lucky! gives you +2 in any test, it can be drawn from the discard pile with Resourceful.
UPGRADES
With few upgrades your consistency will increase even further.
- At a Crossroads (1) to draw 3 cards in exchange of 1 action, probably offered by Leo De Luca
- Plucky (3) for the +1 and +1 , spend resources gained with Lone Wolf
- Scrapper (3) for the +1 and +1 when spending resources gained with Lone Wolf
- Ice Pick (3) for the +1 damage or +1 clue when you discard, it can be drawn from the discard pile with Resourceful. You can kill an elite enemy with 6 health in one fight action thanks to Duke, Long Shot and Ice Pick (3)
- Unscrupulous Loan (3) for 10 resources to play assets early on and boost tests with Plucky (3) and Scrapper (3)
- Strength in Numbers (1) for +5 for each different class
- True Awakening (2) for drawing 2 cards and 1 clue, or for healing yourself when needed.
- Gift of Nodens (5) for extra uses of Resourceful to recover Plucky (3), Long Shot, Strength in Numbers (1), and Lucky!.
PRIORITIES
- 1x Overpower --> 1x At a Crossroads (1)
- 1x Run For Your Life --> 1x Plucky (3)
- 1x Scrapper (3)
- 2x Ice Pick (1) --> 2x Ice Pick (3)
- 2x Take Heart --> 2x Unscrupulous Loan (3)
- 2x Unexpected Courage --> 2x Strength in Numbers (1)
- 2x Perception --> 2x True Awakening (2)
- 1x Track Shoes --> 1x Gift of Nodens (5)
NICE ADDITIONS
- 1x Run For Your Life --> Spirit of Humanity (2) if you took trauma
- 1x Observed (4) for a free tarot card
- 2x Lucky! --> 2x Lucky! (3) for drawing 1 card
CREDITS
Thanks for reading! I would love to hear thoughts and experiences.
Thanks to @Drostt and @Vanesko for recommending how to improve the deck.
7 comments |
---|
Apr 20, 2025 |
Apr 20, 2025By switched, i mean didn't include, that choice was also made at the previous deck |
Apr 20, 2025
|
Apr 20, 2025A really cool list! This looks like it leans into everything that makes Ashcan great, namely, his ability to hit the ground running. A few questions. 1) Do you think your low sanity ever comes an issue? 2) Is there ever a world where a deck like this would want Ascetic? |
Apr 20, 2025
|
Apr 21, 2025Lucky Cigarette Case really makes it next level and True Awakening is a nice touch. On standard difficulty instead of Track Shoes to replace Gift of Nodens I would get rid of Wolf Mask, as at that moment you already have Scrapper to deal with extra difficult test. On hard it depends how it goes up to that point, but that's just a cosmetic change anyway. I believe it might be one of the strongest true solo decks out there. |
Apr 21, 2025
|
Looks great, i will give it a try :)
The lack off willpower skill icons got my attention
You switched 4 Willpower icons of "Say your prayers" for only 2 Intelect at "Perception" or 2 Combat at Overpower
By your experience, Combat and Intelect skill icons are so more necessary than Willpower icons?
You even valued Perception above Unexpected Courage