Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Rushional · 67
Upgrades path:
- x2 "You handle this one!" => x2 Black Market
- x1 Lucky Cigarette Case
- x1 Perception => x1 The Red Clock
- x1 Relic Hunter
- x1 Perception, x1 Preposterous Sketches => x2 Counterespionage
- x1 Charisma
- x1 Deduction, x2 Narrow Escape => x3 Segment of Onyx
- x1 Adaptable; x1 Deduction => x1 Eldritch Sophist
- Relic Hunter
- x1 Magnifying Glass => x1 Geas
- x1 Magnifying Glass => Haste
- x1 Working a Hunch => Double, Double
We honestly don't really need Double, Double, but it's just enjoyable to play with. Mostly the deck already works wonders at this point, so it doesn't really matter what we do with xp now. - Upgrade Well Connected
- Upgrade The Red Clock
- x1 Breaking and Entering => x1 The Black Fan
- x1 Preposterous Sketches => x1 Hot Streak
Now we're entering the infinite xp territory, but I like being thorough, so we're not stopping! - x2 Another Day, Another Dollar
- x1 Faustian Bargain => x1 Hot Streak
- Blasphemous Covenant
- Charisma
- x2 Deep Knowledge => x2 Preposterous Sketches
- Streetwise
- Observed
Notes
- We might want to run Backpack (2). I wanted the deck to function without the Pendant combo though, to be powerful even in the first scenarios of the campaign. So I didn't rush it, and by then it feels like backpack (2) isn't actually necessary?.. And then we want to run
- if the campaign doesn't give much xp, we can run Death • XIII over like Haste or Geas if the campaign doesn't give much xp.