Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
boutchitos · 1
- 3-2-3-5
- 9-5
Potentiel
After you evade an enemy: Either deal 1 damage to that enemy, or move to a connecting location. (Limit once per round.)
Signature & Perso weakness
- "I'm done runnin'!" fast-play-turn pour evader qui deal damage. Combo 4D 3 actions, et Cunning Distraction
- Hoods Enemy 3-3-3, 1-1
Clues
- Lantern Lantern 2XP: -1 shroud, hand, à volonté
- Pilfer Pilfer 3XP: Investigate with agility
- Skill Sharp Vision 1XP
- Échoué Sharp Vision basic test by 3 or less : "Look what I found!"
- Fight and clue Gravedigger's Shovel
- Newspaper : When no clues..., un gros premier coup avec 2XP.
- Belly of the Beast: fast event, evade 1 clue
Money
- Sneak By : evade and 2 resources
Horror Soak/Healing
- Moment of Respite 3XP
- Grimm's Fairy Tales
- Smoking Pipe
- Thermos
- Perseverance 1 Avoid defeat
Evade
Junkyard search:
- Skill Resourceful : Recover any card in junkyard
- True Survivor 3XP: Back 3 Innate skills. Unexpected et Resourceful.
- A Chance Encounter A Chance Encounter
What are my XPs:
- Peter Sylvestre 2XP
- Dig Deep 4XP combo avec Drawing Thin
Survivors
From : Rogues and Survivors are generalists both on opposite ends of the tempo scale. Survivors often need to find very few cards to be good at the start of the scenario, but they pay for this by having fewer strong high-XP cards and their upgrade options in a long campaign can be lacking.