The Sefina Rousseau: Apples of Gold in Pictures of Silver

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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LivefromBenefitSt · 1050

Introduction

Created to accompany Tommy Muldoon through a Return to the Dunwich Legacy campaign, this Sefina deck was designed to pick up a larger share of the clue-getting while still being to manage her own enemies to some degree. As it developed, the deck relied on high resource generation to fuel expensive events, developing an ability to deploy a toolbox of options to different threats and challenges. Comments and advice welcome.

Key Cards

Assets

Events

  • "I'm outta here!" -- almost entirely for "The House Always Wins," but it helped out in another scenario, and who hates double icons?
  • Read the Signs -- solid clue-getting; a good target for The Painted World
  • Intel Report -- very flexible clue-getting; got more useful as the economy cards came out. Another good target for The Painted World
  • Quantum Flux -- Entirely as a hedge against the campaign's ridiculous amount of milling
  • Emergency Cache -- Mostly a placeholder for better economy cards, but it's better than Voice of Ra with the campaign's relatively thin chaos bag.
  • Investments -- added via Adaptable, sometimes 1 and sometimes 2, this proved a remarkably good card for building up late game funding for Small Favor and/or Intel Report when they had to be dragged out from under Sefina.

Skills

  • Nimble -- helps Sefina get away from the enemies she's evading

Mulligan

This is a trick section! Sefina doesn't get to mulligan! One benefit of Sefina is that she can run more singleton events since her huge opening hand usually lets her find a couple of them. It's always great to get at least one The Painted World in your opening hand, along with at least one clue-getting event and one enemy-managing event.

Upgrades

Roughly in Order:

At this point, we are running out of XP and things to obviously upgrade. Other possibilities:

  • Lola Santiago -- for more clue-getting and less killing than Delilah, or
  • Charisma and take both!
  • Streetwise (3+3) -- I would have liked this in the odd scenario where you aren't spending resources like water, but who has 6 XP to spare in Dunwich?

This is a good toolbox deck, best when paired with a fairly decent monster hunter. After a beat-down in "Undimensioned and Unseen," we were prepared for utter ruin in "Where Doom Awaits," but Sefina and Tommy pulled through and went the distance.

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