Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
SikoSC · 1069
Tired of watching your Rogue friends take turns that never seem to end?
Do they play half their deck, take six actions, draw three cards, gain four resources… and still have time to complain?
Do you secretly want those 5-actions turns too… but without touching a single green card?
✨Marie Lambeau has the solution!✨
Thanks to her extra action, a little bit of doom juggling, and some very questionable Mystic life choices, Marie can chain actions, play absurdly long turns, and make the table ask:
“Wait… are you done yet?”
Credit to: Pablofetada
Do you feel limited by the concept of “three actions per turn”?
What if I told you that, thanks to the Taboo list, that rule is more of a suggestion?
Introducing Marie Lambeau™, the Mystic who looked at Rogues taking five-minute turns and said:
“Yeah… I can do that too.”
With the Taboo version of Blood of Leo de Luca, Marie can reliably gain an extra action every single turn.
Combine that with her built-in extra action, and suddenly you’re playing a Mystic with five actions per round (no green cards required).
And we’re not stopping there.
Cards like Knowledge is Power effectively translate into yet another action, letting you activate Clairvoyance, Shrivelling, or any other spell without spending one.
This guide is all about stacking those “not technically actions” until your turns feel suspiciously Rogue-like and your group starts asking uncomfortable questions about balance.
- Overview
- Blood of Leo de Luca
- Cat Mask
- Main Strategy
| Difficulty: | ★★★★☆ |
| Enemy Management: | ★★★★★ or ☆☆☆☆☆ (up to you!) |
| Clue-getting: | ★★★★★ or ☆☆☆☆☆ (up to you!) |
| Encounter protection: | ★★★☆☆ |
| Survivability: | ★★★★☆ |
| Economy: | ★★★☆☆ |
| Card Drawing: | ★★☆☆☆ |
At first glance, this might look a bit silly, but Marie Lambeau is basically always going to be played with Blood Pact and Sin-Eater.
Given that, using the accessory slot for Blood of Leo is simply about guaranteeing an extra action every single turn.
But the card does far more than just enable that core combo.
Any card that places doom will also place an offering on Blood of Leo, which means you can overstock offerings and save them for when you actually need them.
(Yes, you could even throw in something like Spectral Shield if you expect to be swimming in offerings.)
It’s also important to remember that Blood of Thoth is Leo de Luca on steroids.
Not only does it give an extra action, but that action can be taken by you or by any other investigator at your location, even outside of their own turn.
This adds an absurd amount of flexibility, you can now nest actions from different investigators within the same turn (take that, Carson!).
Now let’s talk about the Cat Mask.
You can spend one offering to gain +2 on a test.
On the very next test, you spend the second offering for another +2 , then trigger Blood Pact for an additional +3 and just like that, both offerings on the Mask are immediately refilled!
In practice, this means you should be sitting at a minimum of 6 on essentially every test, with very little effort.
The very first thing you’ll need to do is take a Parley action with your friends: doom will appear early, and it will keep appearing. This is not panic-worthy behavior. In this deck, doom isn’t a countdown to disaster; it’s a tool. Everything is intentional, everything is accounted for, and no agendas are being flipped “by accident”. Promise.
Once that collective leap of faith is taken, your first real goal is to get Blood of Thoth into play, along with Arcane Initiate, who will dutifully dig up the spells you actually want to see.
You can mostly treat the card list above as a suggestion, not a rule.
Want to focus on fighting? Slot in Shrivelling / Azure Flame (take care with this, someone might get very angry if you see an ugly symbol).
Prefer clue-gathering? Clairvoyance has you covered.
Later on, you can upgrade into Lost Arcana to dramatically increase your charge economy. And if you somehow still run dry, you can always loop charges back with Ghastly Possession, or just ignore charges entirely and activate spells without spending any, thanks to Knowledge is Power.
Is this deck balanced?
Probably.
Will your turns be longer than everyone else’s combined?
Absolutely.
Just remember: the doom is under control, and if anyone doubts it, you probably still have an action left to prove them wrong.
As always, if you have any doubt or recommendation, tell me!
Likes are appreciated :)