Card draw simulator
Derived from |
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None. Self-made deck here. |
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None yet |
Portinou · 1776
Introduction & Purpose
Rita is frequently regarded as the second-to-last weakest investigator in the game to date, because of her limited card pool and limited ability.
However, the Winifred deck and Edge of the Earth expansion offered her new powerful tools to make her stronger and actually super fun to play!
This is a deck designed to be the fighter of the group, but you will not kill enemies as easily as Mark or Tony would. Instead, you can neutralize them with many... well, tricks.
Main Strategy
The cornerstone of this deck is Crafty. It will pay for your tricks, and also allow you to boost your stats when necessary for the tests on them, when you need to ensure you will succeed by X. This is particularly relevant for Slip Away that you want to abuse here.
The goal is to have your Crafty and Track Shoes out ASAP, for economy, enhancement and free movement. Peter Sylvestre is not a priority (believe it or not), he will soak horror for Rita and boost her agility a step further, but you will succeed most tests anyway.
So basically you want to manage enemies 2 ways: kill them and/or neutralize them, which fighers are usually unable to do outside Silas. This deck worked like a charm in TFA, except for the Yithian scenario were it struggled a lot.
Assets, Events & Skills Breakdown
Let's analyze Rita's arsenal here:
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Slip Away helps you to neutralize an enemy for 2 turns if you need to control it and cannot kill it easily or have other priorities right now. You want to succeed by 3 to take the card back and do it again 2 turns later. Trish will thank you a lot if you do this on a clue-heavy location by the way.
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Cheap Shot is basically either a guaranteed evasion that also deals 1 extra damage. Again, you want to re-use it by succeeding by 3, which should be pretty easy in this deck most of the time. Depending on the situations this can deal 2 damages or escape to another location while still dealing damage (so basically combining both Rita's abilities).
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Sweeping Kick is an almost guaranteed 3 damage event in Rita. Useful to one-shot your Hoods, among other things. With Crafty in play, again, it is free.
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You can deal consistent damages when needed with your Enchanted Bow (attacking with a base of 6 , boosted to 8 with Tracking Shoes and Pete in play). Combined with Cheap Shot or Sweeping Kick, it will allow you to kill most enemies in 1 turn. And again, Cheap Shot is free and re-usable.
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Close Call and Waylay will just zap enemies when needed. Close Call does fantastic against Vengeance X Hunter enemies. Waylay is more situational, but if you need to one-shot a 10-Health non-elite enemy, it is great. I had a great time in this specific situation in Threads of Fate, it feels really fun!
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Expeditious Retreat and Survival Instinct are your panic buttons. Sometimes you will end up with 3-4 enemies in your location, because you are slow at killing them sometimes. These compress actions and keep you alive when it is actually time to run.
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Tennessee Sour Mash helps you against the mythos on top of Pete, boosting your to 6, but has also a great discard action when empty, synergizing nicely in Rita.
Conclusion
Let's be honest, Rita is far from being the strongest fighter in this game, but this deck actually brings her to average IMO, and most importantly, makes her super fun to play. Enjoy!
20 comments |
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Jul 13, 2022 |
Jul 13, 2022Seconded on Nightmare Bauble. The downside of Nightmare Bauble, the Dream Parasite... Rita can get such a large value on Agility tests that she can overcome the -2. |
Jul 14, 2022Awesome deck, I like it very much! |
Jul 14, 2022I love playing Rita, this deck is so fun! What's the consensus on Ornate vs. Enchanted bow? |
Jul 14, 2022I wouldn't call it a consensus, but it seems like both cards are appreciated for different reasons. Ornate Bow gives a bigger bonus to and deals 3 damages which is widely considered to be the sweet spot for weapons. But since Rita Young already has 5 and can deal 1 damage reliably with Cheap Shot (2) and her , the exhaust of the Enchanted Bow matters less. You will still spend 2 actions to deal 3 damages (shoot and evade), but none of them will trigger an AoO, and if you played Cheap Shot (2) for the 3rd damage, you can use Rita's to change location and gain tempo compared to the Ornate Bow. This being said, saving 2xp for the pair and 1 resource to play is highly appreciated and the fact that you can shoot from 1 connecting location is icing on the cake. Not trying to speak for OP, but that's my take on it, and I think the Enchanted Bow here is really well optimised! |
Jul 14, 2022Cool deck, I feel like that Crafty card really lifts Rita to a reasonably playable and fun level. On the Ornate Bow vs. Enchanted Bow dilemma, how about both? Even with all these cool tricks, Rita with a bow and Rita without a bow is a big difference, I'd rather raise the chance and put at least 3 bows in my deck. I somewhat question keeping Take Heart - at this point you won't fail that many tests and if you do, it is probably thanks to the . Live and Learn may serve you better than Lucky!. Nightmare Bauble looks like a great addition too. |
Jul 14, 2022
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Jul 14, 2022@Trady The point of Take Heart is mostly to fail a test on purpose early (typically on an investigate action) to draw 2 cards and gain 2 resources. This is basically a pure economy card, which worked fine to compensate a poor mulligan. |
Jul 14, 2022
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Jul 14, 2022
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Jul 25, 2022Rita's awesome, and the upgraded Bait and Switch is great with her, especially when she's playing with Guardians or other fighters. I'd rec. having a spot in the deck for that. |
Aug 01, 2022I once ran a very similar deck through 2 player The Circle Undone. It really is a fun to play deck. Crafty is very powerful. And the Bow plays way better than it looks. I would play Breaking and Entering though and I also had 2 Look what I found and a single Pilfer, but that really depends on preference and how your group is set up. I like to be able to pick up some clues, even if I am the fighter/enemy handler. |
Sep 15, 2022Just to make sure I understand correctly, if you use Sweeping kick to defeat your Hoods as you suggest, wouldn't you suffer an attack ? Since the Forced attack you trigger by evading it would be applied before you can use your own reaction to deal the 3rd damage ? (even then, it's still a good strategy) |
Sep 15, 2022
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Sep 22, 2022Seems light on early cash... what are your thoughts about Sneak By for the start deck? The final deck? |
Dec 18, 2022This deck seems so fun! Could it be possible to get a 0xp version? |
Jun 16, 2023Thanks for the deck, is there a chance to get the 0xp version? |
Love the Deck! I'm happy you put so much effort into one of the underdogs to make a viable build!
Maybe a quick recommendation, since Rita is a , why not trying to include Nightmare Bauble or Eucatastrophe as later upgrades, and to avoid losing Slip Away/Cheap Shot on a sad pull?
Also that'd be nice to have the upgrade path, in case someone is interested in recreating this Deck :) If you want to do it a bit faster than writing down 1 by 1, you can use @5argon's Upgrade Planner.