Agenda. Stage 1
Mythos
Doom: 6. Clues: –
You and two other groups been kidnapped and trapped for some kind of terrible experiment. The note for your group has further instructions.
Forced - At the end of the round, if there is at least 1 doom on this agenda and no group has yet triggered this ability: The lead investigator of Group A chooses a random set-aside Act 1 story card and draws it. Announce the chosen card's title to all three groups. Each other lead investigator draws that story card.
Mark Molnar
The Labyrinths of Lunacy #2. Epic Multiplayer #1.
Hope Lingers - Back
Agenda
Advance the current act card and follow its instructions.
When you are instructed to resolve Act 2 Setup, those setup instructions can be found in the rules booklet (use the section for your Group).


Related Cards
- Awakening : Hope Lingers (The Labyrinths of Lunacy #3)
- Awakening : The Flood Begins (The Innsmouth Conspiracy #42)
- Awakening : His Final Bow (The Path to Carcosa #46)
FAQs
No faqs yet for this card.
Reviews
No review yet for this card.