Ativo. Body
Item. Armor.
Cost: 0. XP: 1.
Forced - When Leather Coat is defeated by damage: Exile it.

Ativo. Hand
Item. Weapon. Firearm. Illicit.
Cost: 2. XP: 2.
Uses (3 ammo).
Spend 1 ammo: Fight. You get +2 and deal +1 damage for this attack. If you fail, place 1 ammo on .18 Derringer and the next time you trigger this ability this round, you get an additional +1 for that attack.

Evento
Spirit.
Cost: 0. XP: 2.
Fast. Play when an investigator at your location draws a non-weakness treachery card.
Cancel that card's revelation effect. Then, test (3). If you fail, exile A Test of Will.

Evento
Fortune.
Cost: 2. XP: 2.
Fast. Play after you fail a skill test by 3 or less while investigating.
Discover 2 total clues from among your location and connecting locations.

Evento
Fortune.
Cost: 2. XP: 2.
Fast. Play after you fail a skill test by 3 or less during an evasion attempt against a non-Elite enemy.
Place that enemy on the bottom of the encounter deck.

Perícia
Innate. Developed.
XP: 2.
Max 1 committed per skill test.
If this test fails, return Unexpected Courage to your hand.

Granny Orne
Tough Old Bird
Ativo. Ally
Ally.
Cost: 4. XP: 3.
You get +1 and +1 .
When an investigator at your location would fail a skill test, exhaust Granny Orne: That investigator either gets +1 skill value or -1 skill value for that test.

Evento
Fortune.
Cost: 0. XP: 3.
Fast. Play when an investigator at your location would fail a skill test.
They get +3 to their skill value for that test. That investigator draws 1 card.

Ativo. Hand x2
Item. Tool. Weapon. Melee.
Cost: 4. XP: 4.
Uses (3 supplies).
Spend 1 supply: Fight. You get +2 and deal +2 damage for this attack. If this attack fails, either place 1 supply on Chainsaw or deal 1 damage to the attacked enemy.

Ativo
Condition.
Cost: –. XP: 4.
Permanent.
During or before your first action of each of your turns, each skill test you perform gets +1 difficulty.
During or after your third action of each of your turns, each skill test you performed gets -1 difficulty.

Ativo
Talent. Cursed.
Cost: –. XP: 5.
Permanent.
In between two scenarios of a campaign, reduce the experience cost to repurchase up to 3 cards that you exiled during the last scenario by 1 each.
