Stella Clark
The Letter Carrier
Investigador
Chosen. Civic.
- 3
- 2
- 3
- 4
After you fail a skill test: You may take an additional action during your turn this round. (Limit once per round.)
effect: +1. You may instead choose to automatically fail this skill test to heal 1 damage and 1 horror.
Stella Clark - Back
Deck Size: 30.
Deckbuilding Options: Survivor cards () level 0-5, Neutral cards level 0-5.
Deckbuilding Requirements (do not count toward deck size): 3 copies of Neither Rain nor Snow, 1 copy of Called by the Mists, 1 random basic weakness.


Perícia
Innate. Developed.
Stella Clark deck only.
If this skill test fails, cancel all effects of the failed test.

Traição. Fraqueza
Curse.
Revelation - Put Called by the Mists into play in your threat area.
Forced - After you initiate a skill test with a difficulty of 4 or higher: Take 1 damage.
: Discard Called by the Mists.

Traição. Fraqueza Básica
Madness.
Revelation - Put Atychiphobia into play in your threat area.
Forced - After you fail a skill test: Take 1 horror.
: Discard Atychiphobia.

Ativo. Hand
Item. Weapon. Firearm. Illicit.
Cost: 3.
Uses (2 ammo).
Spend 1 ammo: Fight. You get +2 and deal +1 damage for this attack. If you fail, place 1 ammo on .18 Derringer.

Ativo. Hand
Item. Tome.
Cost: 2.
Uses (4 secrets).
After an investigator at your location fails a skill test by 2 or more, exhaust Grimm's Fairy Tales and spend 1 secret: Heal 1 horror from that investigator.

Ativo. Hand
Item. Tool.
Cost: 1.
Uses (2 keys). If there are no keys on Old Keyring, discard it.
: Investigate. Your location gets -2 shroud for this investigation. If you succeed, remove 1 key from Old Keyring.

Granny Orne
Tough Old Bird
Ativo. Ally
Ally.
Cost: 4.
You get +1 .
When an investigator at your location would fail a skill test, exhaust Granny Orne: That investigator fails by either 1 less or 1 more.

Ativo. Ally
Ally. Creature.
Cost: 1.
Discard Mysterious Raven and take 1 horror: Discover 1 clue at your location.
of a demon's that is dreaming..."
- Edgar Allan Poe, "The Raven"

Ativo. Accessório
Item. Talismã.
Cost: 1.
Após você falhar em um teste de perícia, esgote Pé de Coelho: compre 1 carta.

Ativo
Talent.
Cost: 2.
Spend 1 resource: You get +1 for this skill test.
Spend 1 resource: You get +1 for this skill test.

Evento
Spirit.
Cost: 4.
Fast. Play only during your turn.
Do not reveal chaos tokens for the next skill test you perform this turn.

Evento
Spirit.
Cost: 1.
Fast. Play when an investigator at your location draws a non-weakness treachery card.
Test (3). If you succeed, cancel that card's revelation effect.

Evento
Sorte.
Cost: 2.
Veloz. Jogue após você falhar em um teste de perícia por 2 ou menos durante uma tentativa de evasão contra um inimigo não Elite
Coloque esse inimigo no topo do baralho de encontros.

Evento
Spirit.
Cost: 1.
Fast. Play after you fail a skill test.
You get +1 to each of your skills for the remainder of the round.

Evento
Espírito.
Cost: 0.
Veloz. Jogue após um teste de perícia que você falhou terminar (após resolver todos os efeitos do teste que falhou).
Tente o teste novamente. Você recebe +2 de valor de perícia nesse teste.

Evento
Sorte.
Cost: 2.
Veloz. Jogue após falhar em um teste de perícia por 2 ou menos ao investigar.
Descubra 2 pistas em seu local.

Evento
Sorte.
Cost: 2.
Veloz. Jogue após você falhar em um teste de perícia por 2 ou menos enquanto estiver atacando um inimigo engajado com você. Cause o dano deste ataque em um inimigo diferente em seu local.

Perícia
Inato.
Máx. de 1 comprometida por teste de perícia.
Você pode comprometer Nem Tudo Está Perdido em qualquer tipo de teste.
Se esse teste falhar, o investigador realizando o teste compra 2 cartas e ganha 2 recursos.

Ativo. Accessory
Item. Charm.
Cost: 0. XP: 1.
Forced - When Cherished Keepsake is defeated by horror: Exile it.
