Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Gilim · 2
Kate wrangles the mythos with the power of science and a good bit of willful ignorance. Her deck is built around clue manipulation.
She goes with Whitton Greene to search for her research notes and her lucky quill. She has had so many breakthroughs since she picked it up from a thrift store.
Her colleagues are worried that she isn't sleeping properly, but with her personal concoction in her trusty thermos she is alert and ready to explore!
In the thick of it for 2 starting sanity trauma which causes the thermos charges to heal sanity for two instead of one.
The target of the deck is to get both research notes in play to create excess clues to use for her flux capacitor.
Whitton Greene can tutor for the notes and the quill, giving +book once she has one in play.
Use the chemistry set to investigate and modify with steady handed, artistic inspiration and flux capacitor to hit target over success. Tentacles verses shroud two will destroy the set, so remember to protect yourself with your lab coat.
Note: This is my second deck and it hasn't been tested.