Card draw simulator
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None. Self-made deck here. |
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None yet |
Rittinka · 1
This deck requires some balancing skills where health and sanity are concerned, but in return offers an extremely capable and flexible tank character for a multiplayer team.
By using healing skills and assets to keep Mark's sanity at 3, while keeping his damage at between 2 and 4, you have reliable access to powerful 4 point skill cards as well as potentially packing a punch.
Resource and card management should be simple as card costs are broadly low and card draw easy via taking damage.
Deployment of Stick to the Plan, Armor of Ardenne, and the upgraded Beat Cop will further enhance this decks ability to draw fire and manage any monsters on behalf of a multiplayer team. While not a specialist in investigation, Sophie allows this deck to diversify and investigate effectively where required.