Card draw simulator
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None. Self-made deck here. |
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None yet |
JamaicanLumberjack · 1
Jaycen, You will need to drop 4 cards (2 pairs or 4 individuals) from the main deck. Possible candidates for dropping are:
- Either Old Keyring or Flashlight. You probably dont need both.
- Practice Makes Perfect. This card is a little high risk high reward for now as it only has 4 search targets, but depending on what you buy with XP, it can become very very powerful along with more consistent.
- I've got a plan. This card is your only current way to deal with enemies, but it isnt super consistent. You could drop it and lean on the two of us to dig you out.
- Guts, Eureka, or Unexpected Courage. You could probably trim out one of these without much issue. I would probably cut Guts or Eureka before the other.
Everything else is more or less necessary to the game plan. One other possible add would be Mind over Matter as a way to escape or kill enemies in a pinch.
The side deck is a mix of cards that you can upgrade into. I will be tweaking that a bit before we start the campaign.