Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
DerBK · 1968
This is a continuation of this level zero deck: https://arkhamdb.com/decklist/view/34466/bob-jenkins-flexible-and-ready-for-carcosa-0xp-1.0
Halfway through the Carcosa campaign, Bob and Lola are (miraculously) still standing and the decks are starting do look less like piles and more like... well, actual decks.
Lola deck here: https://arkhamdb.com/decklist/view/34602/sledding-synergy-lola-halfway-through-carcosa-1.0
Curiously, the deck almost looks finished. Still want to pick up second copies of Riastrad, Lola (Santiago) and Counterespionage, but aside from that, there's little left to do that i would call important. Probably want to pick up two Pay Day as well, as Bob can pretty much always use them for 4 resources.
The Lola deck turned out to be pretty good at fighting, so Bob is focusing mostly on finding clues, using survivor fail tech, supported by Lola Santiago, Intel Report and Lockpicks. He can explosively deal some damage through Lupara and Riastrad as well, though.
The rest is pretty self explanatory. Thermos is a card that i originally didn't want to run but that i had to Adaptable in because it helps Lola not to die, it cures my Leg Injury and it can be used with Sleight of Hand. Its costs aren't a big deal for this deck, it has enough money.