Card draw simulator
Derived from | ||||
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Dark Horse Fairmont with static buffers | 11 | 7 | 12 | 1.0 |
Inspiration for |
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None yet |
bits-in-a-ghoul-tummy · 32
from https://arkhamdb.com/decklist/view/10556/dark-horse-fairmont-with-static-buffers-1.0
This is a Preston Fairmont deck designed for the Path to Carcosa campaign and meant to be played alongside Joe Diamond in a 2-player run. This doesn't mean though that this deck cannot work as a "flex" investigator in any group running through any campaign (maybe not Dunwich), but the thing is that I get a few "bonus" features by having Joe as my partner.
The Level 0 version of the deck
Combat: Combat will be done with Fire Axe. Backpack can fish for it. Dark Horse can also help a bit, but it's not really of a great-value card in the level 0 version of the deck.
Clues: Preston doesn't have access to level 0 buffers, so quite a lot of slots are dedicated to that end. Our primary tool is Flashlight (which can also be fished with Backpack). That, either alone, or in conjunction with other cards can get us clues from either 2-or-lower shroud locations, or from locations with higher shroud respectively. "Look what I found!" is a high-value card for the level-0 version, and Winging It can also get us clues in the same manner as Flashlight can. These cards can be used in combination with any or all of the skill cards (except Quick Thinking and Take Heart) to get your skill value high enough, so that you can grab the clues.
Defense: Peter Sylvestre will soak horror and boosts our (irrelevant for now, but will be relevant once we get some XP). Then "You handle this one!" can pass a bad treachery to your partner and as a bonus for my group, Joe Diamond will be running "Let me handle this!" and Logical Reasoning, both high-value cards for our setup in order to avoid nasty treacheries or heal horror.
The upgraded version of the deck
(A fully upgraded version of the deck can be seen here: https://arkhamdb.com/deck/view/340485)
Once we get some XP, Preston will start working better and will have more tools both to advance the scenario and to defend himself. With access to Streetwise, things become a lot easier and all these cards slots that are devoted to clue gathering can be freed. Fire Axe is also a little less important, as we can now deal with enemies through evasion.
The general plan is to stack the passive buffs from Peter Sylvestre (2), Dark Horse and Lola Santiago and be constantly at 3, 3, 2 and 4 . After these 3 cards hit the board we will always be denying the upkeep money and we will be getting boosts in the Mythos phase through Cornered, and/or through some of the skill cards. We also have Take Heart for card draw in order to get all these cards faster. In the meantime, "You handle this one!", or its "upgrade", A Test of Will, can protect us from a bad treachery while we 're trying to set up.
Lone Wolf is there to boost your income during the investigation phase, getting you to 5 resources from 4 which you normally get from Family Inheritance. This may seem unimportant at first glance, but it's very important because after your key cards hit the board, you will begin each round with 0 resources. So, getting from 4 resources to 5 is actually a boon, as it allows you to get an extra boost for Fire Axe, or to be able to play Cunning Distraction and Hot Streak (2), both of which cost 5. Hot Streak's main purpose in the deck is to give you a burst of resources so that you can deal with Lodge "Debts" easily, but it can also be combined with Quick Thinking, Lola Santiago and Streetwise for a "rush" turn in order to gather a lot of clues fast. In a pinch, Quick Thinking can also give you that extra action you need to finish off a foe with your Fire Axe. Both Quick Thinking and Hot Streak are situational cards in this deck and they can easily be fed to Cornered if the situation in which you might need them does not arise.
Upgrades (in suggested purchase order):
Streetwise
2x Peter Sylvestre (2)
1x Hot Streak (2)
1x Cornered
Charisma
2x Lola Santiago
1x Hot Streak (2)
2x A Test of Will
1x Key of Ys
Since this deck is meant for Carcosa, I'm limited to around 30 XP. But with more XP, you can get a second Cornered, and/or a second Key of Ys, which I strongly recommend. With the addition of Key of Ys, by the way, late in the campaign, I expect this deck to become very powerful. I will only have 1, but Backpack can also fish for it and, additionally, my partner Joe Diamond will probably have gotten a No Stone Unturned (5) by then.
And that's the general idea. I'd be happy to hear suggestions. We 're not going to be playing very soon, so there is still time make changes if necessary, be that for the greater good. Cheers. :)
6 comments |
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Mar 11, 2019 |
Mar 12, 2019
Our clones of decks sometimes do evolve quite a bit. Sometimes they do not. By cloning, we can text/email the links to the deck to computers/phones that aren't logged into the site. With clones, we can do the xp progression off the deck in our own accounts. There may be a more private version of sharing that would be more appropriate if as finely tuned as publishing; it's not as accessible or has failed us one time or another in some way. In software (where some of our playgroup works), clones of the software equivalents of "decks" don't mean anything. If that is a different standard than you'd expect here (due to the automated syndication of "new decks"), you could go here to file a bug to make that optional. Have you created your own decks? Your profile shows 0 published decks). If you feel a specific deck on my account does not sufficiently credit where it came from and is a derivative, let me know! |
Mar 12, 2019Hi man. If your just republishing them in order to share them with your team mates, there is a more practical way that even lets you track your xp/upgrades etc. 1) clone the deck but do t hit publish as you were doing g before. 2) in your account settings tick the box that says share your decks. I think this link will take you to the right page if your logged in: arkhamdb.com 3) you need to send the hyperlink to the “view” mode rather than “edit” mode. Basically if your screen has a save button on it and the option to add cards it’s in edit mode. The view mode hyperlinks can be clicked from any browser without needing to be logged in. There will also be an option to “upgrade” your deck if you are logged in. This lets you add xp gradually after each sc and will add a “previous” or “next” deck button that ppl (even if not logged in) can look through. |
Mar 12, 2019Sorry also meant to say. I saw you were trying out my joe deck. Cheers! It’s nice to know these things get used! |
Mar 15, 2019@StartWithTheName Thank you for the detailed instruction. I think we blamed "someone being on mobile" when it was someone had copied an edit link. We'll try that. Btw, we are planning on running these two together. Let me know if you've ever tried them together and how it went. |
Mar 18, 2019Unfortunately i dont have much experience with Preston other than a handful of failed attempts. Ive not tried him as dark horse yet at all, but ive heard good things. Hope it goes well! |
Why do you just copy/paste other people's deck ideas instead of coming up with our own? PS: rethorical question, really.