Traição

Scheme.

Mythos

Revelation - Place 1 doom on the nearest Cultist enemy. Then, until the end of the round, increase the difficulty to fight, evade, or parley with that enemy by 2. If no doom is placed by this effect, Mysteries of the Lodge gains surge.

Anders Finér
O Circulo Desfeito #97. Silver Twilight Lodge #5-6.
Mysteries of the Lodge

Traição

Omen.

Mythos

Peril.

Revelation - You must either (choose one):

- Draw the top card of the spectral encounter deck. That card gains peril, and its effects cannot be canceled.

- Test (3). If you fail take 2 horror.

Darek Zabrocki
The Wages of Sin #183. The Wages of Sin #35-36.
Ominous Portents

Traição

Power.

Mythos

Revelation - Attach to a random location. Place breaches on attached location until there are exactly 3 breaches on it.

Treat the attached location as if its printed text box were blank (except for Traits).

: Test or (4) to close the gateway. If you succeed, discard Primordial Gateway.

Adam S. Doyle
In the Clutches of Chaos #307. In the Clutches of Chaos #18-19.
Primordial Gateway

Traição

Omen.

Mythos

Surge. Peril.

Revelation - Add Psychopomp's Song to any investigator's threat area.

Forced - When you would take 1 or more damage: Take 2 additional damage and discard Psychopomp's Song.

Stanislav Dikolenko
Union and Disillusion #269. Union and Disillusion #36-37.
Psychopomp's Song

Traição

Hex.

Mythos

Revelation - Put Pulled by the Stars into play in your threat area.

Forced - At the end of your turn, if you did not move at least once during your turn: Take 2 horror.

: Test (3). If you succeed, discard Pulled by the Stars from play. If there is an exhausted Witch enemy at your location, this test is automatically successful.

Stanislav Dikolenko
The Secret Name #146. The Secret Name #32-33.
Pulled by the Stars

Traição

Hex.

Mythos

Revelation - Put Punishment into play in your threat area.

Forced - After an enemy at any location is defeated: Take 1 damage.

: Test (3). If you succeed, discard Punishment. If there is an exhausted Witch enemy at your location, this test is automatically successful.

Derek D. Edgell
The Wages of Sin #181. The Wages of Sin #31-32.
Punishment

Traição

Terror. Spectral.

Mythos

Revelation - Put Realm of Torment into play in your threat area.

Forced - When your turn begins: Resolve each haunted ability on your location.

Forced - When your turn ends: Test (3). If you succeed, discard Realm of Torment.

Jose Vega
O Circulo Desfeito #105. Realm of Death #1-2.
Realm of Torment

Traição

Hex.

Mythos

Revelation - Find the Cultist enemy in play with the most doom on it. For each doom on that enemy, place 1 breach on that enemy's location. If no breaches are placed by this effect, Secrets of the Beyond gains surge.

Joshua Cairós
In the Clutches of Chaos #310. Secrets of the Universe #7-8.
Secrets of the Beyond

Traição

Terror. Spectral.

Mythos

Surge.

Revelation - Resolve each haunted ability on your location.

Is that… no, it can't be. Just my imagination. Surely.
Sebastian Rodriguez
O Circulo Desfeito #106. Realm of Death #3-4.
Shapes in the Mist

Traição

Terror. Spectral.

Mythos

Revelation - Test (4). If you fail, put Terror in the Night into play next to the agenda deck. If you fail by 3 or more, Terror in the Night gains surge.

If there are 3 copies of Terror in the Night next to the agenda deck, discard them and each investigator takes 3 horror.

Álvaro Calvo Escudero
O Circulo Desfeito #107. Inexorable Fate #1-3.
Terror in the Night

Traição

Curse.

Mythos

Revelation - If there are no breaches on your location, place 1 breach on your location. You must take X damage or horror, divided as you wish. X is the total amount of doom and breaches on your location.

Matthew Cowdery
In the Clutches of Chaos #308. In the Clutches of Chaos #20-22.
Terror Unleashed

Traição

Endtimes.

Mythos

Revelation - Test (1). This test gets +X difficulty, where X is the current agenda number. If there is no agenda in play, X is 4. If you fail, move each doom on each Cultist enemy in play to Azathoth (or place 1 doom on Azathoth if there are no Cultist enemies in play).

Uwe Jarling
Before the Black Throne #344. Before the Black Throne #32-33.
The End is Nigh!

Traição

Hex.

Mythos

Peril.

Revelation - You must either (choose one):

- Resolve the revelation ability on the topmost Power treachery in the encounter discard pile.

- Resolve an incursion at your location.

Jake Murray
In the Clutches of Chaos #312. Music of the Damned #7-8.
Toil and Trouble

Traição

Terror. Spectral.

Mythos

Revelation - Test (3). For each point you fail by, take 1 damage. If your location is haunted, as an additional cost for an investigator to commit 1 or more cards to this skill test, he or she must resolve each haunted ability on this location.

John Silva
O Circulo Desfeito #104. Trapped Spirits #3-4.
Trapped Spirits

Traição

Power.

Mythos

Revelation - Test (4). If you fail, attach Ultimate Chaos to Azathoth. If you fail by 2 or more, take 1 damage and 1 horror. If you fail by 3 or more, Ultimate Chaos gains surge. Cannot be canceled.

If there are 3 copies of Ultimate Chaos attached to Azathoth, discard them and either place 1 doom on Azathoth, or Azathoth attacks each investigator in player order. Cannot be canceled.

Brian Valenzuela
Before the Black Throne #342. Before the Black Throne #27-29.
Ultimate Chaos

Traição

Curse.

Mythos

Revelation - Each investigator tests (5). Each investigator who fails must resolve either the haunted ability on his or her location, or the haunted ability on The Spectral Watcher's location.

Apterus
Union and Disillusion #272. Union and Disillusion #42.
Watcher's Gaze

Traição

Power. Spectral.

Mythos

Revelation - Heal 3 damage from The Spectral Watcher. Ready The Spectral Watcher. It moves, engages, and attacks as if it were the enemy phase. Throughout the resolution of this effect, The Spectral Watcher gains "Prey - You."

Robert Laskey
O Circulo Desfeito #87. The Watcher #2-3.
Watcher's Grasp

Traição

Pact.

Mythos

Peril.

Revelation - You must either (choose one): Place 1 doom on Azathoth, or Azathoth attacks you.

There was the immemorial figure of the deputy or messenger of hidden and terrible powers...
- H. P. Lovecraft, The Dreams in the Witch House
Tiziano Baracchi
Before the Black Throne #343. Before the Black Throne #30-31.
Whispered Bargain

Traição

Omen. Spectral.

Mythos

Revelation - Put Whispers in the Dark into play next to the agenda deck.

Each location gains: "Haunted - Take 1 horror."

Forced - When the round ends: Discard Whispers in the Dark.

Hush, child. It will all be over soon.
Lukas Banas
O Circulo Desfeito #102. Spectral Predators #4-5.
Whispers in the Dark

Traição

Hex.

Mythos

Revelation - Put Wracked into play in your threat area.

You get -1 to each of your skills during the first skill test you perform each round.

: Test (3). If you succeed, discard Wracked. If there is an exhausted Witch enemy at your location, this test is automatically successful.

Samuel Araya
O Circulo Desfeito #93. Witchcraft #4-5.
Wracked