Inimigo. Fraqueza Básica

Monstro. Maldição.

Neutro
Fight: 3. Health: 2. Evade: 3.
Damage: 1. Horror: 1.

Surgir - O local mais distante de você.

Presa - Apenas o portador.

Caçador.

Forçado - Quando a Coisa que Segue for derrotada: Em vez disso, embaralhe-a no baralho do portador.

Aos confins da terra e de volta.
JB Casacop
O Caminho Para Carcosa #42.
A Coisa que Segue

Inimigo. Fraqueza

Humanoide. Monstro. Carniçal.

Neutro
Fight: 3. Health: 3. Evade: 2.
Damage: 1. Horror: 1.

Presa - Apenas William Yorick.

Caçador.

Enquanto Carniçais do Cemitério estiver engajado com você, cartas não podem deixar a sua pilha de descarte.

"O inferno está vazio e todos os diabos estão aqui."
- William Shakespeare, The Tempest
Mike Capprotti
O Caminho Para Carcosa #17.
Carniçais do Cemitério

Inimigo. Fraqueza

Humanoid. Elite.

Neutro
Fight: 4. Health: 3. Evade: 4.
Damage: –. Horror: 1.

Spawn - Location farthest from all investigators.

Aloof.

: Investigate. Your location gets +2 shroud for this investigation. If you succeed, instead of discovering clues, defeat The Man in the Pallid Mask.

"Indeed it’s time. We have all laid aside disguise but you." - Robert W. Chambers, "The Mask,"
The King in Yellow
Adam Lane
O Caminho Para Carcosa #59. Curtain Call #19.
The Man in the Pallid Mask

Inimigo

Humanoid. Cultist.

Mythos
Fight: 4. Health: 4. Evade: 2.
Damage: 1. Horror: 2.

Prey - Most clues.

Hunter.

Forced - After Agent of the King attacks you: Move 1 of your clues to Agent of the King.

Forced - When you defeat Agent of the King: Take control of all of its clues.

Victory 1.
Colin Boyer
O Caminho Para Carcosa #99. Cult of the Yellow Sign #4.
Agent of the King

Ashleigh Clarke
Songs Die Unheard

Inimigo

Monster. Possessed. Elite.

Mythos
Fight: 2. Health: 5. Evade: 4.
Damage: –. Horror: 2.

Hunter.

Each investigator at Ashleigh Clarke's location does not draw cards during the upkeep phase.

"Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must died unheard in Dim Carcosa."
Jeff Lee Johnson
O Caminho Para Carcosa #69. The Last King #.

História

Mythos

Each investigator at Ashleigh Clarke's location takes 1 horror.

Move each clue from Ashleigh Clarke to her location.

Flip this card to its enemy side, and switch it with the Bystander asset version of Ashleigh Clarke, removing that version from the game

"Encore! Encore!" the crowd shouts as Ashleigh finishes her final song of the night. Deciding to stay for one last number, she nods to the pianist. The song that follows is excruciating. Her once-beautiful voice is now a wailing screech with unnatural pitch. Her skin has tightened hideously around her bones, and insects begin to eat their way out of her arms and shoulders, crawling over her body. The crowd is loving this final performance.
O Caminho Para Carcosa #69. The Last King #9.
Ashleigh Clarke
Sickening Reality

Inimigo

Monster. Abomination.

Mythos
Fight: 4. Health: 5. Evade: 4.
Damage: 3. Horror: 3.

Spawn - Basement Halls.

Hunter.

Asylum Gorger cannot make attacks of opportunity, and cannot attack during the same phase it moved from its hunter keyword.

Ryan Barger
The Unspeakable Oath #183. The Unspeakable Oath #25-26.
Asylum Gorger

Inimigo

Monster. Elite.

Mythos
Fight: 3. Health: 7. Evade: 5.
Damage: 2. Horror: 1.

Massive.

While assigning damage and horror from Beast of Aldebaran's attack, you must assign as much damage and horror as possible to a single card before assigning it to another card.

Victory 1.
Chun Lo
O Caminho Para Carcosa #88. Inhabitants of Carcosa #1.
Beast of Aldebaran

Inimigo

Humanoid. Possessed.

Mythos
Fight: 3. Health: 2. Evade: 2.
Damage: –. Horror: 1.

Spawn - Nearest unrevealed location.

: Parley. Test (4) to interpret the guide's ravings. If you succeed, look at the revealed side of any Catacombs location in play. (Group limit once per game.)

"Aren’t these catacombs absolutely fascinating?"
Bryce Cook
The Pallid Mask #258. The Pallid Mask #22-24.
Catacombs Docent

Constance Dumaine
A Little Too Sociable

Inimigo

Monster. Possessed. Elite.

Mythos
Fight: 4. Health: 6. Evade: 1.
Damage: 2. Horror: –.

Hunter.

While Constance Dumaine is exhausted, she gets +3 fight.

"What's wrong? Aren't you enjoying yourself?"
Andreia Ugrai
O Caminho Para Carcosa #65. The Last King #.

História

Mythos

Each investigator at Constance Dumaine's location takes 1 horror.

Move each clue from Constance Dumaine to her location.

Flip this card to its enemy side, and switch it with the Bystander asset version of Constance Dumaine, removing that version from the game.

Constance laughs as the skin begins to slough off her body. Blood trickles from her shedding skin, leaving a trail of crimson on the carpet where she walks. One might expect her to cease functioning with her ribs and organs exposed, but she barely seems to notice.
O Caminho Para Carcosa #65. The Last King #5.
Constance Dumaine
Sickening Reality

Inimigo

Monster.

Mythos
Fight: 3. Health: 5. Evade: 4.
Damage: 2. Horror: 1.

Spawn - Discard a Humanoid enemy at any location and spawn Corpse Dweller at that location (if there are no Humanoid enemies in play, discard Corpse Dweller and it gains surge instead).

Hunter. Retaliate.

Diego Gisbert Llorens
The Pallid Mask #259. The Pallid Mask #25-27.
Corpse Dweller

Inimigo

Monster.

Mythos
Fight: 5. Health: 4. Evade: 2.
Damage: 1. Horror: 1.

Spawn - Depths of Demhe.

Massive.

Forced - When Creature out of Demhe's location or a connecting location is flipped over, if Creature out of Demhe is ready: It attacks each investigator at that location.

James Ryman
Dim Carcosa #335. Dim Carcosa #26.
Creature Out of Demhe

Daniel Chesterfield
…Or At Least, What's Left of Him

Inimigo

Humanoid. Possessed. Elite.

Mythos
Fight: 3. Health: 4. Evade: 3.
Damage: 1. Horror: 1.

Prey - Highest .

If you control Clasp of Black Onyx: Parley. You show Daniel the clasp, and he staggers backward, collapsing into a motionless husk. Add him to the victory display.

Victory 1.
Alexandr Elichev
The Unspeakable Oath #182. The Unspeakable Oath #24.

Daniel Chesterfield
He’s Not Doing All Too Well

Ativo. Ally

Ally. Possessed.

Cost: –.

Neutro
Health: 1. Sanity: 3.

Exhaust Daniel Chesterfield: Give control of him to another investigator at your location.

Forced - When you take horror, if at least 1 of that horror is not assigned to Daniel Chesterfield: Take 1 damage.

Forced - If Daniel Chesterfield leaves play: Remove him from the game.

Alexandr Elichev
The Unspeakable Oath #182. The Unspeakable Oath #24.
Daniel Chesterfield
Daniel Chesterfield

Dianne Devine
Mercurial and Mischevious

Inimigo

Humanoid. Cultist. Elite.

Mythos
Fight: 2. Health: 3. Evade: 2.
Damage: –. Horror: –.

Aloof.

Each investigator at Dianne Devine's location cannot discover or take control of clues.

Forced - At the beginning of the enemy phase: Find the Bystander asset with the fewest clues on it. Move Dianne Devine to that asset's location, if able.

Anna Steinbauer
O Caminho Para Carcosa #81. The Last King #21.
Dianne Devine

Inimigo

Humanoid. Cultist.

Mythos
Fight: 3. Health: 2. Evade: 3.
Damage: 1. Horror: –.

Spawn - Revealed location with the most clues.

Forced - After Fanatic enters play: Move 1 clue from Fanatic's location to Fanatic.

Forced - When you defeat Fanatic: Take control of all of its clues.

Marius Bota
O Caminho Para Carcosa #98. Cult of the Yellow Sign #1-3.
Fanatic

Hastur
The King in Yellow

Inimigo

Ancient One. Elite.

Mythos
Fight: 4. Health: 7. Evade: 2.
Damage: –. Horror: 2.

Cannot be damaged except by story card effects.

Forced - At the beginning of the enemy phase, if Hastur is ready: Hastur attacks each investigator, in player order (regardless of their location). If Hastur's attack deals you horror in excess of your sanity, you take 1 damage, as well.

: Test (X), where X is Hastur's fight value. If you succeed, exhaust Hastur. Any investigator may trigger this action.

Stephen Somers
Dim Carcosa #332. Dim Carcosa #23.
Hastur

Hastur
Lord of Carcosa

Inimigo

Ancient One. Elite.

Mythos
Fight: 3. Health: 9. Evade: 3.
Damage: –. Horror: 2.

Prey - Most remaining sanity.

Hunter. Massive.

If Hastur's attack deals you horror in excess of your sanity, you take 1 damage, as well.

While Hastur is being attacked or evaded by an investigator with no remaining sanity, treat each , "+1," "0," or "-1" token that investigator reveals as a token.

Stephen Somers
Dim Carcosa #333. Dim Carcosa #24.
Hastur

Hastur
The Tattered King

Inimigo

Ancient One. Elite.

Mythos
Fight: 3. Health: 8. Evade: 2.
Damage: –. Horror: 4.

Prey - Most remaining sanity.

Hunter.

If Hastur's attack deals you horror in excess of your sanity, you take 1 damage, as well.

While Hastur is being attacked or evaded by an investigator with no remaining sanity, treat each , "+1," "0," or "-1" token that investigator reveals as a token.

Stephen Somers
Dim Carcosa #334. Dim Carcosa #25.
Hastur

Inimigo

Humanoid. Possessed.

Mythos
Fight: 2. Health: 2. Evade: 3.
Damage: 1. Horror: –.

Spawn - Nearest Asylum Halls.

Prey - Most remaining sanity.

Forced - When you attack Mad Patient: Take 1 horror.

Sometimes the most terrifying of foes is one’s own mind.
Crystal Sully
The Unspeakable Oath #184. The Unspeakable Oath #27-29.
Haunted Patient

Ishimaru Haruko
Just Skin and Bones

Inimigo

Monster. Possessed. Elite.

Mythos
Fight: 6. Health: 4. Evade: 3.
Damage: 1. Horror: 1.

Hunter.

Forced - After you deal damage to Ishimaru Haruko by an effect other than an attack: Draw the top card of the encounter deck.

"Doesn't this dress look gorgeous on me?"
Matt Bradbury
O Caminho Para Carcosa #67. The Last King #.

História

Mythos

Each investigator at Ishimaru Haruko's location takes 1 horror.

Move each clue from Ishimaru Haruko to her location.

Flip this card to its enemy side, and switch it with the Bystander asset version of Ishimaru Haruko, removing that version from the game.

A nearby guest asks Haruko if she designed the dress she is wearing, and she nods and poses for him. As if part of her effort to appear taller, her spine grows and extends upward, separating her torso from the bottom half of her body. Instead of crying out in pain, she smiles at the attention she receives.
O Caminho Para Carcosa #67. The Last King #7.
Ishimaru Haruko
Sickening Reality

Jordan Perry
An Imposing Presence

Inimigo

Monster. Possessed. Elite.

Mythos
Fight: 2. Health: 8. Evade: 2.
Damage: 1. Horror: 1.

Hunter.

Forced - At the beginning of the enemy phase: Heal 1 damage from Jordan Perry.

Cigar smoke permeates the room, causing you to cough and wheeze.
Rafał Hrynkiewicz
O Caminho Para Carcosa #66. The Last King #.

História

Mythos

Each investigator at Jordan Perry's location takes 1 horror.

Move each clue from Jordan Perry to his location.

Flip this card to its enemy side, and switch it with the Bystander asset version of Jordan Perry, removing that version from the game.

Mr. Perry takes another puff from his cigar, and his eyes burn a deep red hue. As he exhales, his skin begins to crack and hardens into stone. Cigar smoke exudes from the fissures in his skin, and the temperature in the room rises dramatically. He clenches his hand around the chair’s armrest, which crumbles to ash in his awful grasp.
O Caminho Para Carcosa #66. The Last King #6.
Jordan Perry
Sickening Reality