You get a bunch of healing (potentially 6 or even 8 horror, if the whole party is grouped) which alleviates a lot of stress, AND ALSO draws a bunch of cards. It's not as flashy as something that directly advances the game by collecting clues, but I think this will silently do a lot of work in mid-game situations when playing with 3 or 4 players.
Can confirm that in a 4 player game when you all have Horror, this card performs well above its cost.
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screamingabdab
· 107
The nice thing about this is it's an *Insight* and therefore can be a Hunch in [Old Joe](/card/05005) decks. Considering Horror is often his Achilles heel, it's an interesting option. The fact that it is so strong in a 4-player game/campaign makes it almost an auto-include for Joe.
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TrevWard
· 12