Palace of the King
Hastur’s Domain
Local
Otherworld.
Mythos
Shroud: 1. Clues: 1.
Palace of the King cannot be flipped over while Hastur has more than 2 remaining health.
I pray God will curse the writer, as the writer has cursed the world with this beautiful, stupendous creation, terrible in its simplicity, irresistible in its truth…
- Robert W. Chambers, “The Repairer of Reputations,” The King in Yellow
- Robert W. Chambers, “The Repairer of Reputations,” The King in Yellow
Alexandr Elichev
Return to the Path to Carcosa #60. Return to Dim Carcosa #2.
Story
Mythos
Check Campaign Log:
- If Hastur (The King in Yellow) is the version of Hastur that is in play: Put the set-aside Recesses of Your Own Mind location into play.
- If Hastur (Lord of Carcosa) is the version of Hastur that is in play: Put the set-aside The Throne Room location into play. Move Hastur to The Throne Room.
- If Hastur (The Tattered King) is the version of Hastur that is in play: Put the set-aside Stage of the Ward Theatre location into play.
Flip this card back over. For the remainder of the game, it cannot be flipped over again.
You stand before the palace of the King. Hastur’s incessant whispering fills your mind, and you find it difficult to block his poisonous words from your thoughts. Seeing the palace in all its spectacle and glory, you realize its true nature. You know now what you must do.
The doors to the palace open.
The doors to the palace open.
Return to the Path to Carcosa #60. Return to Dim Carcosa #2.
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