Innsmouth Square - Back
				
  		
  			Local
  																		
  				
					From your vantage point, you see a red bus parked in the square. Getting a ride would be a tremendous help in escaping this infested, decrepit town. Then you hear a petrifying sound emanating from the square - a thunderous, deep growl that gives you second thoughts about proceeding.
					
									  		Local
Innsmouth. Midtown.
	
	Mythos
		
								
						Shroud:     4.			Clues: 1.						
																	
	Forced - After this location is revealed: Spawn the set-aside Innsmouth Shoggoth at this location, exhausted.
: Parley. Move 1 barrier between this location and a connecting location so it is between this location and a different connecting location.
If the investigators control 2 or more keys, as a group: Parley. Read Flashback V in the Campaign Guide.
Victory 1.
	
	Mark Molnar
				In Too Deep #139. In Too Deep #17.
				
							
									Related Cards
- Innsmouth Square (The Innsmouth Conspiracy #65)
 
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