Agenda. Stage 3

Doom: 7. Clues: –
Amidst the chaos and confusion, the strange abominations attack everyone in the club. Screams echo through the halls as the blood begins to spray.

Forced - At the start of the enemy phase: Discard each Criminal enemy in the same location as an Abomination enemy.

Matthew Cowdery
O Legado de Dunwich #65. The House Always Wins #4.

The Building Collapses - Back

As the strange abominations continue to rampage through the club, the building's foundations shake and tremble. You flee toward the exit, but you are caught in the collapsing rubble as the club is destroyed.


Chaos in the Clover Club
Chaos in the Clover Club


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